Call of Duty: Black Ops III - "Black Ops"

Overview

“Black Ops” is the first level I was assigned to and it was my first time designing a game with coop features.  I was responsible from the initial design phase to Alpha for the most of the level except the rail section at the end.  I designed and scripted the animation scene, scripted events, vignette, shader, FX , covers, AI paths, camera, refine and balance combat encounters.

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