Call of Duty: Black Ops III - "Demon Within"
Overview
“Demon Within” is the other level I was assigned to during Black Ops 3 development. I was responsible for scripting the non battle scene: setting up the animation, vignette, shader and FX and the church robot boss fight combat section: design the covers, AI paths, scripting the camera, refine and balance combat encounters and script/design the scripted events.